Making maps for RPGs is actually pretty good fun. Especially since Blender has been updated into a (at least for me) more user friendly experience. Gone are many of the frustrations I faced when I used the program a few years ago to make models for my games. In its place is a much easier user interface providing an incredible and powerful set of tools to do pretty much anything you can think of for games, movies, scenes and many other areas (3D modelling, texture painting, CGI, Compositing, Visual Effects, ++).
As part of the learning exercise I decided to create overhead maps of the dungeons I’ve encountered in the excellent Dungeon Crawl Classics. First up was Portal Under the stars. You can download the files here or view them on YouTube here. They are short (8 second) repeating clips designed to be played on a virtual table top (I recommend Foundry VTT). I really hope they are of use to someone out there 🙂