Category: Development

Settings Menu

I’ve finally finished the desert level. Well, kind of. It’s good enough to let me add it to the settings menu so that I can get its main functions essentially completed. I’ll still have to create an option to unlock the various characters and map types (plus add more choices to both) but that can…

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Creating Models

This has been my month… Model making. More model making. Getting fed up and doing a bit more work on the main menu – mostly the high score system as I want folks to be able to compare their position to all other players. This required setting up a database (I added one to this…

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Unity Ads

Wow. That was easier than I expected. I signed up in the services section of Unity, turned on “test mode”. Then created a button and added the following 2 scripts to said button and it worked like a charm 🙂 This code shows the rewarded ad types. Video ads that the player chooses to watch…

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Pause Screen

I’ve been working on the in game pause screen for a bit now. I really wanted to let the user see the island as a whole plus have the ability generate new islands (start a new game) while in the game mode. It’s actually turned out pretty nice 🙂 The “only” things left are to…

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